Youth Sports Software Market, Global Outlook and Forecast 2022-2028

Youth Sports Software Market, Global Outlook and Forecast 2022-2028

Report Code: KNJ1281459 | No. of Pages: 62 | Category: Services
Publisher: Market Monitor Global | Date of Publish: Apr-2022
This report contains market size and forecasts of Youth Sports Software in Global, including the following market information:
Global Youth Sports Software Market Revenue, 2017-2022, 2023-2028, ($ millions)
Global top five companies in 2021 (%)
The global Youth Sports Software market was valued at  million in 2021 and is projected to reach US$  million by 2028, at a CAGR of  % during the forecast period.
The U.S. Market is Estimated at $  Million in 2021, While China is Forecast to Reach $  Million by 2028.
Travel Team Marketing Segment to Reach $  Million by 2028, with a % CAGR in next six years.
The global key manufacturers of Youth Sports Software include Atheletrax, Bear Dev, Hudl, Jevin, Blue Star Sports, Catapult, Coach Logic, Cogran and Sport Engine, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Youth Sports Software companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Youth Sports Software Market, by Type, 2017-2022, 2023-2028 ($ millions)
Global Youth Sports Software Market Segment Percentages, by Type, 2021 (%)
    Travel Team Marketing
    Team Registration Management
    Volunteer Management Software
    Equipmen Tracking Software
    Others
Global Youth Sports Software Market, by Application, 2017-2022, 2023-2028 ($ millions)
Global Youth Sports Software Market Segment Percentages, by Application, 2021 (%)
    High School
    University
Global Youth Sports Software Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)
Global Youth Sports Software Market Segment Percentages, By Region and Country, 2021 (%)
    North America
        US
        Canada
        Mexico
    Europe
        Germany
        France
        U.K.
        Italy
        Russia
        Nordic Countries
        Benelux
        Rest of Europe
    Asia
        China
        Japan
        South Korea
        Southeast Asia
        India
        Rest of Asia
    South America
        Brazil
        Argentina
        Rest of South America
    Middle East & Africa
        Turkey
        Israel
        Saudi Arabia
        UAE
        Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Youth Sports Software revenues in global market, 2017-2022 (estimated), ($ millions)
Key companies Youth Sports Software revenues share in global market, 2021 (%)
Further, the report presents profiles of competitors in the market, key players include:
    Atheletrax
    Bear Dev
    Hudl
    Jevin
    Blue Star Sports
    Catapult
    Coach Logic
    Cogran
    Sport Engine
    Blue Sombrero
    Active Network
    Affinity Sports
    Engage Sports
    FiXi Competition Management
1 Introduction to Research & Analysis Reports
    1.1 Youth Sports Software Market Definition
    1.2 Market Segments
        1.2.1 Market by Type
        1.2.2 Market by Application
    1.3 Global Youth Sports Software Market Overview
    1.4 Features & Benefits of This Report
    1.5 Methodology & Sources of Information
        1.5.1 Research Methodology
        1.5.2 Research Process
        1.5.3 Base Year
        1.5.4 Report Assumptions & Caveats
2 Global Youth Sports Software Overall Market Size
    2.1 Global Youth Sports Software Market Size: 2021 VS 2028
    2.2 Global Youth Sports Software Market Size, Prospects & Forecasts: 2017-2028
    2.3 Key Market Trends, Opportunity, Drivers and Restraints
        2.3.1 Market Opportunities & Trends
        2.3.2 Market Drivers
        2.3.3 Market Restraints
3 Company Landscape
    3.1 Top Youth Sports Software Players in Global Market
    3.2 Top Global Youth Sports Software Companies Ranked by Revenue
    3.3 Global Youth Sports Software Revenue by Companies
    3.4 Top 3 and Top 5 Youth Sports Software Companies in Global Market, by Revenue in 2021
    3.5 Global Companies Youth Sports Software Product Type
    3.6 Tier 1, Tier 2 and Tier 3 Youth Sports Software Players in Global Market
        3.6.1 List of Global Tier 1 Youth Sports Software Companies
        3.6.2 List of Global Tier 2 and Tier 3 Youth Sports Software Companies
4 Market Sights by Product
    4.1 Overview
        4.1.1 by Type - Global Youth Sports Software Market Size Markets, 2021 & 2028
        4.1.2 Travel Team Marketing
        4.1.3 Team Registration Management
        4.1.4 Volunteer Management Software
        4.1.5 Equipmen Tracking Software
        4.1.6 Others
    4.2 By Type - Global Youth Sports Software Revenue & Forecasts
        4.2.1 By Type - Global Youth Sports Software Revenue, 2017-2022
        4.2.2 By Type - Global Youth Sports Software Revenue, 2023-2028
        4.2.3 By Type - Global Youth Sports Software Revenue Market Share, 2017-2028
5 Sights by Application
    5.1 Overview
        5.1.1 By Application - Global Youth Sports Software Market Size, 2021 & 2028
        5.1.2 High School
        5.1.3 University
    5.2 By Application - Global Youth Sports Software Revenue & Forecasts
        5.2.1 By Application - Global Youth Sports Software Revenue, 2017-2022
        5.2.2 By Application - Global Youth Sports Software Revenue, 2023-2028
        5.2.3 By Application - Global Youth Sports Software Revenue Market Share, 2017-2028
6 Sights by Region
    6.1 By Region - Global Youth Sports Software Market Size, 2021 & 2028
    6.2 By Region - Global Youth Sports Software Revenue & Forecasts
        6.2.1 By Region - Global Youth Sports Software Revenue, 2017-2022
        6.2.2 By Region - Global Youth Sports Software Revenue, 2023-2028
        6.2.3 By Region - Global Youth Sports Software Revenue Market Share, 2017-2028
    6.3 North America
        6.3.1 By Country - North America Youth Sports Software Revenue, 2017-2028
        6.3.2 US Youth Sports Software Market Size, 2017-2028
        6.3.3 Canada Youth Sports Software Market Size, 2017-2028
        6.3.4 Mexico Youth Sports Software Market Size, 2017-2028
    6.4 Europe
        6.4.1 By Country - Europe Youth Sports Software Revenue, 2017-2028
        6.4.2 Germany Youth Sports Software Market Size, 2017-2028
        6.4.3 France Youth Sports Software Market Size, 2017-2028
        6.4.4 U.K. Youth Sports Software Market Size, 2017-2028
        6.4.5 Italy Youth Sports Software Market Size, 2017-2028
        6.4.6 Russia Youth Sports Software Market Size, 2017-2028
        6.4.7 Nordic Countries Youth Sports Software Market Size, 2017-2028
        6.4.8 Benelux Youth Sports Software Market Size, 2017-2028
    6.5 Asia
        6.5.1 By Region - Asia Youth Sports Software Revenue, 2017-2028
        6.5.2 China Youth Sports Software Market Size, 2017-2028
        6.5.3 Japan Youth Sports Software Market Size, 2017-2028
        6.5.4 South Korea Youth Sports Software Market Size, 2017-2028
        6.5.5 Southeast Asia Youth Sports Software Market Size, 2017-2028
        6.5.6 India Youth Sports Software Market Size, 2017-2028
    6.6 South America
        6.6.1 By Country - South America Youth Sports Software Revenue, 2017-2028
        6.6.2 Brazil Youth Sports Software Market Size, 2017-2028
        6.6.3 Argentina Youth Sports Software Market Size, 2017-2028
    6.7 Middle East & Africa
        6.7.1 By Country - Middle East & Africa Youth Sports Software Revenue, 2017-2028
        6.7.2 Turkey Youth Sports Software Market Size, 2017-2028
        6.7.3 Israel Youth Sports Software Market Size, 2017-2028
        6.7.4 Saudi Arabia Youth Sports Software Market Size, 2017-2028
        6.7.5 UAE Youth Sports Software Market Size, 2017-2028
7 Players Profiles
    7.1 Atheletrax
        7.1.1 Atheletrax Corporate Summary
        7.1.2 Atheletrax Business Overview
        7.1.3 Atheletrax Youth Sports Software Major Product Offerings
        7.1.4 Atheletrax Youth Sports Software Revenue in Global Market (2017-2022)
        7.1.5 Atheletrax Key News
    7.2 Bear Dev
        7.2.1 Bear Dev Corporate Summary
        7.2.2 Bear Dev Business Overview
        7.2.3 Bear Dev Youth Sports Software Major Product Offerings
        7.2.4 Bear Dev Youth Sports Software Revenue in Global Market (2017-2022)
        7.2.5 Bear Dev Key News
    7.3 Hudl
        7.3.1 Hudl Corporate Summary
        7.3.2 Hudl Business Overview
        7.3.3 Hudl Youth Sports Software Major Product Offerings
        7.3.4 Hudl Youth Sports Software Revenue in Global Market (2017-2022)
        7.3.5 Hudl Key News
    7.4 Jevin
        7.4.1 Jevin Corporate Summary
        7.4.2 Jevin Business Overview
        7.4.3 Jevin Youth Sports Software Major Product Offerings
        7.4.4 Jevin Youth Sports Software Revenue in Global Market (2017-2022)
        7.4.5 Jevin Key News
    7.5 Blue Star Sports
        7.5.1 Blue Star Sports Corporate Summary
        7.5.2 Blue Star Sports Business Overview
        7.5.3 Blue Star Sports Youth Sports Software Major Product Offerings
        7.5.4 Blue Star Sports Youth Sports Software Revenue in Global Market (2017-2022)
        7.5.5 Blue Star Sports Key News
    7.6 Catapult
        7.6.1 Catapult Corporate Summary
        7.6.2 Catapult Business Overview
        7.6.3 Catapult Youth Sports Software Major Product Offerings
        7.6.4 Catapult Youth Sports Software Revenue in Global Market (2017-2022)
        7.6.5 Catapult Key News
    7.7 Coach Logic
        7.7.1 Coach Logic Corporate Summary
        7.7.2 Coach Logic Business Overview
        7.7.3 Coach Logic Youth Sports Software Major Product Offerings
        7.7.4 Coach Logic Youth Sports Software Revenue in Global Market (2017-2022)
        7.7.5 Coach Logic Key News
    7.8 Cogran
        7.8.1 Cogran Corporate Summary
        7.8.2 Cogran Business Overview
        7.8.3 Cogran Youth Sports Software Major Product Offerings
        7.8.4 Cogran Youth Sports Software Revenue in Global Market (2017-2022)
        7.8.5 Cogran Key News
    7.9 Sport Engine
        7.9.1 Sport Engine Corporate Summary
        7.9.2 Sport Engine Business Overview
        7.9.3 Sport Engine Youth Sports Software Major Product Offerings
        7.9.4 Sport Engine Youth Sports Software Revenue in Global Market (2017-2022)
        7.9.5 Sport Engine Key News
    7.10 Blue Sombrero
        7.10.1 Blue Sombrero Corporate Summary
        7.10.2 Blue Sombrero Business Overview
        7.10.3 Blue Sombrero Youth Sports Software Major Product Offerings
        7.10.4 Blue Sombrero Youth Sports Software Revenue in Global Market (2017-2022)
        7.10.5 Blue Sombrero Key News
    7.11 Active Network
        7.11.1 Active Network Corporate Summary
        7.11.2 Active Network Business Overview
        7.11.3 Active Network Youth Sports Software Major Product Offerings
        7.11.4 Active Network Youth Sports Software Revenue in Global Market (2017-2022)
        7.11.5 Active Network Key News
    7.12 Affinity Sports
        7.12.1 Affinity Sports Corporate Summary
        7.12.2 Affinity Sports Business Overview
        7.12.3 Affinity Sports Youth Sports Software Major Product Offerings
        7.12.4 Affinity Sports Youth Sports Software Revenue in Global Market (2017-2022)
        7.12.5 Affinity Sports Key News
    7.13 Engage Sports
        7.13.1 Engage Sports Corporate Summary
        7.13.2 Engage Sports Business Overview
        7.13.3 Engage Sports Youth Sports Software Major Product Offerings
        7.13.4 Engage Sports Youth Sports Software Revenue in Global Market (2017-2022)
        7.13.5 Engage Sports Key News
    7.14 FiXi Competition Management
        7.14.1 FiXi Competition Management Corporate Summary
        7.14.2 FiXi Competition Management Business Overview
        7.14.3 FiXi Competition Management Youth Sports Software Major Product Offerings
        7.14.4 FiXi Competition Management Youth Sports Software Revenue in Global Market (2017-2022)
        7.14.5 FiXi Competition Management Key News
8 Conclusion
9 Appendix
    9.1 Note
    9.2 Examples of Clients
    9.3 Disclaimer

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