2022-2030 Report on Global Connected Toys Market by Player, Region, Type, Application and Sales Channel

2022-2030 Report on Global Connected Toys Market by Player, Region, Type, Application and Sales Channel

Report Code: KNJ1389003 | No. of Pages: 106 | Category: Consumer Goods and Retail
Publisher: MAResearch | Date of Publish: Sep-2022
This report studies the Connected Toys market, covering market size for segment by type (Smartphone-connected Devices, Console-connected Toys, etc.), by application (Online Sales, Offline Sales, etc.), by sales channel (Direct Channel, Distribution Channel), by player (LEGO Group, Sphero, Mattel, PLAYMOBIL, Hasbro, etc.) and by region (North America, Europe, Asia-Pacific, South America and Middle East & Africa).

This report provides detailed historical analysis of global market for Connected Toys from 2016-2021, and provides extensive market forecasts from 2022-2030 by region/country and subsectors. It covers the sales/revenue/value, gross margin, historical growth and future perspectives in the Connected Toys market.

Moreover, the impact of COVID-19 is also concerned. Since outbreak in December 2019, the COVID-19 virus has spread to all around the world and caused huge losses of lives and economy, and the global manufacturing, tourism and financial markets have been hit hard, while the online market/industry increase. Fortunately, with the development of vaccine and other effort by global governments and organizations, the negative impact of COVID-19 is expected to subside and the global economy is expected to recover.

This research covers COVID-19 impacts on the upstream, midstream and downstream industries. Moreover, this research provides an in-depth market evaluation by highlighting information on various aspects covering market dynamics like drivers, barriers, opportunities, threats, and industry news & trends. In the end, this report also provides in-depth analysis and professional advices on how to face the post COIVD-19 period.

The research methodology used to estimate and forecast this market begins by capturing the revenues of the key players and their shares in the market. Various secondary sources such as press releases, annual reports, non-profit organizations, industry associations, governmental agencies and customs data, have been used to identify and collect information useful for this extensive commercial study of the market. Calculations based on this led to the overall market size. After arriving at the overall market size, the total market has been split into several segments and subsegments, which have then been verified through primary research by conducting extensive interviews with industry experts such as CEOs, VPs, directors, and executives. The data triangulation and market breakdown procedures have been employed to complete the overall market engineering process and arrive at the exact statistics for all segments and subsegments.

Leading players of Connected Toys including:
    LEGO Group
    Sphero
    Mattel
    PLAYMOBIL
    Hasbro
    Sony
    K’NEX
    Konami
    PlayFusion
    Anki
    WowWee
    DXTR Labs
    Leka
    Wonder Workshop

Market split by Type, can be divided into:
    Smartphone-connected Devices
    Console-connected Toys
    Tablet-connected Toys
    App-connected Drones

Market split by Application, can be divided into:
    Online Sales
    Offline Sales

Market split by Sales Channel, can be divided into:
    Direct Channel
    Distribution Channel

Market segment by Region/Country including:
    North America (United States, Canada and Mexico)
    Europe (Germany, UK, France, Italy, Russia and Spain etc.)
    Asia-Pacific (China, Japan, Korea, India, Australia and Southeast Asia etc.)
    South America (Brazil, Argentina and Colombia etc.)
    Middle East & Africa (South Africa, UAE and Saudi Arabia etc.)

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Table of Contents

Chapter 1 Connected Toys Market Overview
    1.1 Connected Toys Definition
    1.2 Global Connected Toys Market Size Status and Outlook (2016-2030)
    1.3 Global Connected Toys Market Size Comparison by Region (2016-2030)
    1.4 Global Connected Toys Market Size Comparison by Type (2016-2030)
    1.5 Global Connected Toys Market Size Comparison by Application (2016-2030)
    1.6 Global Connected Toys Market Size Comparison by Sales Channel (2016-2030)
    1.7 Connected Toys Market Dynamics (COVID-19 Impacts)
        1.7.1 Market Drivers/Opportunities
        1.7.2 Market Challenges/Risks
        1.7.3 Market News (Mergers/Acquisitions/Expansion)
        1.7.4 COVID-19 Impacts
        1.7.5 Post-Strategies of COVID-19
Chapter 2 Connected Toys Market Segment Analysis by Player
    2.1 Global Connected Toys Sales and Market Share by Player (2019-2021)
    2.2 Global Connected Toys Revenue and Market Share by Player (2019-2021)
    2.3 Global Connected Toys Average Price by Player (2019-2021)
    2.4 Players Competition Situation & Trends
    2.5 Conclusion of Segment by Player
Chapter 3 Connected Toys Market Segment Analysis by Type
    3.1 Global Connected Toys Market by Type
        3.1.1 Smartphone-connected Devices
        3.1.2 Console-connected Toys
        3.1.3 Tablet-connected Toys
        3.1.4 App-connected Drones
    3.2 Global Connected Toys Sales and Market Share by Type (2016-2021)
    3.3 Global Connected Toys Revenue and Market Share by Type (2016-2021)
    3.4 Global Connected Toys Average Price by Type (2016-2021)
    3.5 Leading Players of Connected Toys by Type in 2021
    3.6 Conclusion of Segment by Type
Chapter 4 Connected Toys Market Segment Analysis by Application
    4.1 Global Connected Toys Market by Application
        4.1.1 Online Sales
        4.1.2 Offline Sales
    4.2 Global Connected Toys Revenue and Market Share by Application (2016-2021)
    4.3 Leading Consumers of Connected Toys by Application in 2021
    4.4 Conclusion of Segment by Application
Chapter 5 Connected Toys Market Segment Analysis by Sales Channel
    5.1 Global Connected Toys Market by Sales Channel
        5.1.1 Direct Channel
        5.1.2 Distribution Channel
    5.2 Global Connected Toys Revenue and Market Share by Sales Channel (2016-2021)
    5.3 Leading Distributors/Dealers of Connected Toys by Sales Channel in 2021
    5.4 Conclusion of Segment by Sales Channel
Chapter 6 Connected Toys Market Segment Analysis by Region
    6.1 Global Connected Toys Market Size and CAGR by Region (2016-2030)
    6.2 Global Connected Toys Sales and Market Share by Region (2016-2021)
    6.3 Global Connected Toys Revenue and Market Share by Region (2016-2021)
    6.4 North America
        6.4.1 North America Market by Country
        6.4.2 North America Connected Toys Market Share by Type
        6.4.3 North America Connected Toys Market Share by Application
        6.4.4 United States
        6.4.5 Canada
        6.4.6 Mexico
    6.5 Europe
        6.5.1 Europe Market by Country
        6.5.2 Europe Connected Toys Market Share by Type
        6.5.3 Europe Connected Toys Market Share by Application
        6.5.4 Germany
        6.5.5 UK
        6.5.6 France
        6.5.7 Italy
        6.5.8 Russia
        6.5.9 Spain
    6.6 Asia-Pacific
        6.6.1 Asia-Pacific Market by Country
        6.6.2 Asia-Pacific Connected Toys Market Share by Type
        6.6.3 Asia-Pacific Connected Toys Market Share by Application
        6.6.4 China
        6.6.5 Japan
        6.6.6 Korea
        6.6.7 India
        6.6.8 Southeast Asia
        6.6.9 Australia
    6.7 South America
        6.7.1 South America Market by Country
        6.7.2 South America Connected Toys Market Share by Type
        6.7.3 South America Connected Toys Market Share by Application
        6.7.4 Brazil
        6.7.5 Argentina
        6.7.6 Colombia
    6.8 Middle East & Africa
        6.8.1 Middle East & Africa Market by Country
        6.8.2 Middle East & Africa Connected Toys Market Share by Type
        6.8.3 Middle East & Africa Connected Toys Market Share by Application
        6.8.4 UAE
        6.8.5 Saudi Arabia
        6.8.6 South Africa
    6.9 Conclusion of Segment by Region
Chapter 7 Profile of Leading Connected Toys Players
    7.1 LEGO Group
        7.1.1 Company Snapshot
        7.1.2 Product/Service Offered
        7.1.3 Business Performance (Sales, Price, Revenue, Gross Margin and Market Share)
    7.2 Sphero
    7.3 Mattel
    7.4 PLAYMOBIL
    7.5 Hasbro
    7.6 Sony
    7.7 K’NEX
    7.8 Konami
    7.9 PlayFusion
    7.10 Anki
    7.11 WowWee
    7.12 DXTR Labs
    7.13 Leka
    7.14 Wonder Workshop
Chapter 8 Upstream and Downstream Analysis of Connected Toys
    8.1 Industrial Chain of Connected Toys
    8.2 Upstream of Connected Toys
    8.3 Downstream of Connected Toys
Chapter 9 Development Trend of Connected Toys (2022-2030)
    9.1 Global Connected Toys Market Size (Sales and Revenue) Forecast (2022-2030)
    9.2 Global Connected Toys Market Size and CAGR Forecast by Region (2022-2030)
    9.3 Global Connected Toys Market Size and CAGR Forecast by Type (2022-2030)
    9.4 Global Connected Toys Market Size and CAGR Forecast by Application (2022-2030)
    9.5 Global Connected Toys Market Size and CAGR Forecast by Sales Channel (2022-2030)
Chapter 10 Appendix
    10.1 Research Methodology
    10.2 Data Sources
    10.3 Disclaimer
    10.4 Analysts Certification


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