Global Console Game Peripherals Industry Outlook 2021: Overview, Opportunities, Key Companies and Forecast to 2027

Global Console Game Peripherals Industry Outlook 2021: Overview, Opportunities, Key Companies and Forecast to 2027

Report Code: KNJ918203 | No. of Pages: 113 | Category: Machinery And Equipments
Publisher: GRD Survey | Date of Publish: Sep-2021
Executive Summary

According to GRD Survey data, the global Console Game Peripherals market was valued at  million US$ in 2020 and is expected to  million US$ by the end of 2027, growing at a CAGR of % in the forecast period 2021 and 2027.

This report studies the Console Game Peripherals market dynamics from angles such as new entries, mergers and acquisitions, fundings, exit and major technology breakthroughs. Market performance is evaluated through market size (value and volume) by players, regions, product types and end industries. This report also studies the global market competition landscape, market drivers and trends, opportunities and challenges, risks and entry barriers, sales channels, distributors and Porter's Five Forces Analysis.

Geographically, this report is segmented into several key regions, with sales, revenue, market share and growth Rate of Console Game Peripherals in these regions, from 2016 to 2027, covering
    North America (United States, Canada and Mexico)
    Europe (Germany, France, UK, Italy, Spain and Russia, etc.)
    Asia-Pacific (China, Japan, Korea, Southeast Asia, India, Australia)
    South America (Brazil, Argentina, Colombia, etc.)
    Middle East and Africa (Turkey, Saudi Arabia, South Africa, etc.)

Market Snapshot, By Product Type
    Handle

    Earphone

    Others

Market Snapshot, By Application
    Original

    Refurbished

Market Snapshot, By Region:
    North America
        United States
        Canada
        Mexico
    Europe
        Germany
        France
        UK
        Italy
        Russia
        Spain
    Asia Pacific
        China
        Japan
        Korea
        Southeast Asia
        India
        Australia
    Central & South America
        Brazil
        Argentina
        Colombia
    Middle East & Africa
        Iran
        South Africa
        Israel
        Turkey
        Saudi Arabia

Main Market Players Analyzed in this report, including:
    XBOX

    Sony

    Nintendo


The study objectives of this report are:
    To study and analyze the global Console Game Peripherals market size (value & volume) by company, key regions/countries, products and application, history data from 2016 to 2020, and forecast to 2027.
    To understand industry structure of Console Game Peripherals market by identifying its various subsegments.
    To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
    To identify the key global Console Game Peripherals manufacturers and regional typical players, to define, describe and analyze their sales volume, value, market share, market competition landscape, SWOT analysis and development plans in next few years.
    To analyze the Console Game Peripherals market with respect to individual growth trends, future prospects, and their contribution to the total market.
    To project the value and volume of Console Game Peripherals submarkets, with respect to key regions (along with their respective key countries).
    To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
    To strategically profile the key players and comprehensively analyze their growth strategies.

In this study, the years considered to estimate the market size of Console Game Peripherals are as follows:
    History Year: 2016-2020
    Base Year: 2020
    Estimated Year: 2021
    Forecast Year 2021 to 2027

This report includes the estimation of market size in terms of value (million USD) and volume from top-down approach by analyzing major submarkets and their major driving factors, and verified from bottom-up approaches. Key players in the market have been identified through secondary research, and their market shares have been determined through primary and secondary research. All percentage shares, splits, and breakdowns have been determined using secondary sources and verified from primary sources.

For the data information by region, company, type and application, 2020 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Key Stakeholders Considered in the study:
Raw material vendors
Distributors/traders/wholesalers/suppliers
Regulatory authorities, including government agencies and NGO
Commercial research & development (R&D) institutions
Importers and exporters
Government organizations, research organizations, and consulting firms
Trade/Industrial associations
End-use industries

Table of Contents

1  Market Definition & Scope
    1.1  Definition & Scope
    1.2 Console Game Peripherals Product Specifications
    1.3  Main Events (Entry, M&A, Exit, Technology and Capital Activity)
    1.4 Global Console Game Peripherals Market Performance and Outlook

2 Market Development Performance under COVID-19
    2.1 Influencing Factors of Industry Development in the Next Five Years
        2.1.1 Drivers
        2.1.2 Restraints
        2.1.3 Opportunities
    2.2 Porter’s Five Forces Analysis
    2.3 Comparison of Alternatives and Console Game Peripherals

3 Supply Chain and Manufacturing Cost Analysis
    3.1 Supply Chain Analysis
    3.2 Raw Materials and Key Suppliers Analysis
        3.2.1 Raw Materials Introduction
        3.2.1 Raw Materials Key Suppliers List
    3.3 Console Game Peripherals Sales Channel and Distributors Analysis
        3.3.1 Console Game Peripherals Sales Channel
        3.3.2 Console Game Peripherals Distributors
    3.4 Key Buying Industries/Consumers
        3.4.1 Major Buyers in Original

        3.4.2 Major Buyers in Refurbished
    3.5 Console Game Peripherals Manufacturing Cost Structure Analysis

4 Market Segment: by Type
    4.1 Console Game Peripherals Type Introduction
        4.1.1 Handle

        4.1.2 Earphone

        4.1.3 Others
    4.2 Global Console Game Peripherals Sales by Type 2016-2021
    4.3 Global Console Game Peripherals Revenue by Type 2016-2021
    4.4 Global Console Game Peripherals Price by Type 2016-2021

5 Market Segment: by Application
    5.1 Console Game Peripherals Type Introduction
        5.1.1 Original

        5.1.2 Refurbished
    5.2 Global Console Game Peripherals Sales by Application 2016-2021
    5.3 Global Console Game Peripherals Revenue by Application 2016-2021
    5.4 Global Console Game Peripherals Price by Application 2016-2021

6 Marke Segment: by Region
    6.1 Global Console Game Peripherals Market by Region
        6.1.1 Global Console Game Peripherals Sales by Regions
        6.1.2 Global Console Game Peripherals Revenue by Regions
    6.2 North America Console Game Peripherals Market 2016-2021
    6.3 Europe Console Game Peripherals Market 2016-2021
    6.4 Asia Pacific Console Game Peripherals Market 2016-2021
    6.5 South America Console Game Peripherals Market 2016-2021
    6.6 Middle East and Africa Console Game Peripherals Market 2016-2021

7 North America
    7.1 North America Console Game Peripherals Market by Country 2016-2021
        7.1.1 North America Console Game Peripherals Sales by Country
        7.1.2 North America Console Game Peripherals Revenue by Country
    7.2 United States
    7.3 Canada
    7.4 Mexico

8 Europe
    8.1 Europe Console Game Peripherals Market by Country 2016-2021
        8.1.1 Europe Console Game Peripherals Sales by Country
        8.1.2 Europe Console Game Peripherals Revenue by Country
    8.2 Germany
    8.3 France
    8.4 UK
    8.5 Italy
    8.6 Russia
    8.7 Spain

9 Asia Pacific
    9.1 Asia Pacific Console Game Peripherals Market by Country 2016-2021
        9.1.1 Asia Pacific Console Game Peripherals Sales by Country
        9.1.2 Asia Pacific Console Game Peripherals Revenue by Country
    9.2 China
    9.3 Japan
    9.4 Korea
    9.5 Southeast Asia
    9.6 India
    9.7 Australia

10 South America
    10.1 South America Console Game Peripherals Market by Country 2016-2021
        10.1.1 South America Console Game Peripherals Sales by Country
        10.1.2 South America Console Game Peripherals Revenue by Country
    10.2 Brazil
    10.3 Argentina
    10.4 Colombia

11 Middle East and Africa
    11.1 Middle East and Africa Console Game Peripherals Market by Country 2016-2021
        11.1.1 Middle East and Africa Console Game Peripherals Sales by Country
        11.1.2 Middle East and Africa Console Game Peripherals Revenue by Country
    11.2 Turkey
    11.3 Saudi Arabia
    11.4 South Africa

12 Key Participants Company Information
    12.1 XBOX

        12.1.1 XBOX
 Company Information
        12.1.2 XBOX
 Console Game Peripherals Product Portfolio, Specification and Application
        12.1.3 XBOX
 Console Game Peripherals Sales, Price, Revenue and Gross Margin (2019-2021)
        12.1.4 XBOX
 Key Development
    12.2 Sony

        12.2.1 Sony
 Company Information
        12.2.2 Sony
 Console Game Peripherals Product Portfolio, Specification and Application
        12.2.3 Sony
 Console Game Peripherals Sales, Price, Revenue and Gross Margin (2019-2021)
        12.2.4 Sony
 Key Development
    12.3 Nintendo

        12.3.1 Nintendo
 Company Information
        12.3.2 Nintendo
 Console Game Peripherals Product Portfolio, Specification and Application
        12.3.3 Nintendo
 Console Game Peripherals Sales, Price, Revenue and Gross Margin (2019-2021)
        12.3.4 Nintendo
 Key Development

13 Global Console Game Peripherals Market Forecast by Region by Type and by Application
    13.1 Global Console Game Peripherals Sales, Revenue Forecast 2022-2027
    13.2 Global Console Game Peripherals Forecast by Regions
        13.2.1 Global Console Game Peripherals Sales Forecast by Region 2022-2027
        13.2.2 Global Console Game Peripherals Revenue Forecast by Region 2022-2027
    13.3 Global Console Game Peripherals Forecast by Type
        13.3.1 Global Console Game Peripherals Sales Forecast by Type 2022-2027
        13.3.2 Global Console Game Peripherals Revenue Forecast by Type 2022-2027
        13.3.3 Global Console Game Peripherals Price Forecast by Type 2022-2027
    13.4 Global Console Game Peripherals Forecast by Application
        13.4.1 Global Console Game Peripherals Sales Forecast by Application 2022-2027
        13.4.2 Global Console Game Peripherals Revenue Forecast by Application 2022-2027
        13.4.3 Global Console Game Peripherals Price Forecast by Application 2022-2027

14 Analyst Views and Conclusions
15 Methodology and Data Source
    15.1 Methodology
    15.2 Research Data Source
        15.2.1 Secondary Data
        15.2.2 Primary Data
        15.2.3 Market Size Estimation
    15.3 Legal Disclaimer

NEED Help?

If you need any help or guidance, please feel free to call us.

USA : +1 (661) 636 6162

INDIA : +91 9325802062

or

Write us on : sales@kandjmarketresearch.com