Global Digital Human Industry Outlook 2022: Overview, Opportunities, Key Companies and Forecast to 2028
Report Code: KNJ1081553
Publisher: Date of Publish:
No. of Pages: 107 Category: Services Publisher: Date of Publish:
Executive Summary According to GRD Survey data, the global Digital Human market is estimated at million US$ in 2021 and is expected to million US$ by the end of 2028, growing at a CAGR of % in the forecast period from 2022 to 2028. This report studies the Digital Human market dynamics from angles such as new entries, mergers and acquisitions, fundings, exit and major technology breakthroughs. Market performance is evaluated through market size (Million USD) by players, regions, product types and end industries. This report also studies the global market competition landscape, market drivers and trends, opportunities and challenges, risks and entry barriers, sales channels, distributors and Porter's Five Forces Analysis. Geographically, this report is segmented into several key regions, with revenue, market share and growth Rate of Digital Human in these regions, from 2017 to 2028, covering North America (United States, Canada and Mexico) Europe (Germany, France, UK, Italy, Spain and Russia, etc.) Asia-Pacific (China, Japan, Korea, Southeast Asia, India, Australia) South America (Brazil, Argentina, Colombia, etc.) Middle East and Africa (Turkey, Saudi Arabia, South Africa, etc.) Market Snapshot, By Product Type Interactive Digital Human Non-interactive Digital Human Market Snapshot, By Application Pan-entertainment Field Medical Field Financial Field Others Main Market Players Analyzed in this report, including: Xmov Tecent NetEase Fuxi Lab Microsoft (Xiaoice) LUSTER Iflytek FaceUnity Digital Domain Deep Science DataBaker ByteDance (Volcengine) Baidu Avatarworks The study objectives of this report are: To study and analyze the global Digital Human market size (Million USD) by company, key regions/countries, products and application, history data from 2017 to 2021, and forecast to 2028. To understand industry structure of Digital Human market by identifying its various subsegments. To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks). To identify the key global Digital Human manufacturers and regional typical players, to define, describe and analyze their sales volume, value, market share, market competition landscape, SWOT analysis and development plans in next few years. To analyze the Digital Human market with respect to individual growth trends, future prospects, and their contribution to the total market. To project the value and volume of Digital Human submarkets, with respect to key regions (along with their respective key countries). To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market. To strategically profile the key players and comprehensively analyze their growth strategies. In this study, the years considered to estimate the market size of Digital Human are as follows: History Year: 2017-2021 Base Year: 2021 Estimated Year: 2022 Forecast Year 2023 to 2028 This report includes the estimation of market size from top-down approach by analyzing major submarkets and their major driving factors, and verified from bottom-up approaches. Key players in the market have been identified through secondary research, and their market shares have been determined through primary and secondary research. All percentage shares, splits, and breakdowns have been determined using secondary sources and verified from primary sources. For the data information by region, company, type and application, 2021 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered. Key Stakeholders Considered in the study: Raw material vendors Distributors/traders/wholesalers/suppliers Regulatory authorities, including government agencies and NGO Commercial research & development (R&D) institutions Importers and exporters Government organizations, research organizations, and consulting firms Trade/Industrial associations End-use industries
Table of Contents 1 Market Definition & Scope 1.1 Definition & Scope 1.2 Digital Human Product Specifications 1.3 Main Events (Entry, M&A, Exit, Technology and Capital Activity) 1.4 Global Digital Human Market Performance and Outlook 2 Market Development Performance under COVID-19 2.1 Influencing Factors of Industry Development in the Next Five Years 2.1.1 Drivers 2.1.2 Restraints 2.1.3 Opportunities 2.2 Porter’s Five Forces Analysis 2.3 Comparison of Alternatives and Digital Human 3 3 Industrial Lift Cycle and Main Buyers Analysis 3.1 Industry Life Cycle Analysis 3.2 Key Buying Industries/Consumers 3.2.1 Major Buyers in Pan-entertainment Field 3.2.2 Major Buyers in Medical Field 4 Market Segment: by Type 4.1 Digital Human Type Introduction 4.1.1 Interactive Digital Human 4.1.2 Non-interactive Digital Human 4.2 Global Digital Human Revenue by Type 2017-2022 5 Market Segment: by Application 5.1 Digital Human Type Introduction 5.1.1 Pan-entertainment Field 5.1.2 Medical Field 5.1.3 Financial Field 5.1.3 Others 5.2 Global Digital Human Revenue by Application 2017-2022 6 Marke Segment: by Region 6.1 Global Digital Human Market by Region 6.2 North America Digital Human Market 2017-2022 6.3 Europe Digital Human Market 2017-2022 6.4 Asia Pacific Digital Human Market 2017-2022 6.5 South America Digital Human Market 2017-2022 6.6 Middle East and Africa Digital Human Market 2017-2022 7 North America 7.1 North America Digital Human Market by Country 2017-2022 7.2 United States 7.3 Canada 7.4 Mexico 8 Europe 8.1 Europe Digital Human Market by Country 2017-2022 8.2 Germany 8.3 France 8.4 UK 8.5 Italy 8.6 Russia 8.7 Spain 9 Asia Pacific 9.1 Asia Pacific Digital Human Market by Country 2017-2022 9.2 China 9.3 Japan 9.4 Korea 9.5 Southeast Asia 9.6 India 9.7 Australia 10 South America 10.1 South America Digital Human Market by Country 2017-2022 10.2 Brazil 10.3 Argentina 10.4 Colombia 11 Middle East and Africa 11.1 Middle East and Africa Digital Human Market by Country 2017-2022 11.2 Turkey 11.3 Saudi Arabia 11.4 South Africa 12 Key Participants Company Information 12.1 Xmov 12.1.1 Xmov Company Information 12.1.2 Xmov Digital Human Product Portfolio, Specification and Application 12.1.3 Xmov Digital Human Revenue and Gross Margin (2019-2021) 12.1.4 Xmov Key Development 12.2 Tecent 12.2.1 Tecent Company Information 12.2.2 Tecent Digital Human Product Portfolio, Specification and Application 12.2.3 Tecent Digital Human Revenue and Gross Margin (2019-2021) 12.2.4 Tecent Key Development 12.3 NetEase Fuxi Lab 12.3.1 NetEase Fuxi Lab Company Information 12.3.2 NetEase Fuxi Lab Digital Human Product Portfolio, Specification and Application 12.3.3 NetEase Fuxi Lab Digital Human Revenue and Gross Margin (2019-2021) 12.3.4 NetEase Fuxi Lab Key Development 12.4 Microsoft (Xiaoice) 12.4.1 Microsoft (Xiaoice) Company Information 12.4.2 Microsoft (Xiaoice) Digital Human Product Portfolio, Specification and Application 12.4.3 Microsoft (Xiaoice) Digital Human Revenue and Gross Margin (2019-2021) 12.4.4 Microsoft (Xiaoice) Key Development 12.5 LUSTER 12.5.1 LUSTER Company Information 12.5.2 LUSTER Digital Human Product Portfolio, Specification and Application 12.5.3 LUSTER Digital Human Revenue and Gross Margin (2019-2021) 12.5.4 LUSTER Key Development 12.6 Iflytek 12.6.1 Iflytek Company Information 12.6.2 Iflytek Digital Human Product Portfolio, Specification and Application 12.6.3 Iflytek Digital Human Revenue and Gross Margin (2019-2021) 12.6.4 Iflytek Key Development 12.7 FaceUnity 12.7.1 FaceUnity Company Information 12.7.2 FaceUnity Digital Human Product Portfolio, Specification and Application 12.7.3 FaceUnity Digital Human Revenue and Gross Margin (2019-2021) 12.7.4 Iflytek Key Development 12.9 Deep Science 12.9.1 Deep Science Company Information 12.9.2 Deep Science Digital Human Product Portfolio, Specification and Application 12.9.3 Deep Science Digital Human Revenue and Gross Margin (2019-2021) 12.9.4 Deep Science Key Development 12.8 Digital Domain 12.8.1 Digital Domain Company Information 12.8.2 Digital Domain Digital Human Product Portfolio, Specification and Application 12.8.3 Digital Domain Digital Human Revenue and Gross Margin (2019-2021) 12.8.4 Digital Domain Key Development 12.11 ByteDance (Volcengine) 12.11.1 ByteDance (Volcengine) Company Information 12.11.2 ByteDance (Volcengine) Digital Human Product Portfolio, Specification and Application 12.11.3 ByteDance (Volcengine) Digital Human Revenue and Gross Margin (2019-2021) 12.11.4 ByteDance (Volcengine) Key Development 12.12 Baidu 12.12.1 Baidu Company Information 12.12.2 Baidu Digital Human Product Portfolio, Specification and Application 12.12.3 Baidu Digital Human Revenue and Gross Margin (2019-2021) 12.12.4 Baidu Key Development 12.13 Avatarworks 12.13.1 Avatarworks Company Information 12.13.2 Avatarworks Digital Human Product Portfolio, Specification and Application 12.13.3 Avatarworks Digital Human Revenue and Gross Margin (2019-2021) 12.13.4 Avatarworks Key Development 13 Global Digital Human Market Forecast by Region by Type and by Application 13.1 Global Digital Human Revenue Forecast 2023-2028 13.2 Global Digital Human Forecast by Regions 13.3 Global Digital Human Forecast by Type 13.4 Global Digital Human Forecast by Application 14 Analyst Views and Conclusions 15 Methodology and Data Source 15.1 Methodology 15.2 Research Data Source 15.2.1 Secondary Data 15.2.2 Primary Data 15.2.3 Market Size Estimation 15.3 Legal Disclaimer
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