Education Application Market, Global Outlook and Forecast 2023-2029

Education Application Market, Global Outlook and Forecast 2023-2029

Report Code: KNJ1598008 | No. of Pages: 62 | Category: Services
Publisher: Market Monitor Global | Date of Publish: Apr-2023
Education apps are the platform that is designed for learning. The main advantage of educational apps is anybody can access it from any part of the globe, with a good internet connection, smartphone or PC.
Education apps comprise a digitally interactive education platform for learners and permits parents or professors to path a student’s development flow in the field of education.
Educational apps offer an extensive variety of eBooks, virtual practice tests, audio and video lectures etc., along with one stop solutions such as online fee payment, attendance management, and live interactive classes with animation and 3D effect to make it easy for students to learn new concepts
In most regions across the world, learning is being converted into a digital platform with the help of modern technology where students can learn from experts in the relevant field. The penetration of internet, smartphones, and electronic gadgets contribute to the growth of the educational apps market.
This report aims to provide a comprehensive presentation of the global market for Education Application, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Education Application. This report contains market size and forecasts of Education Application in global, including the following market information:
Global Education Application Market Revenue, 2018-2023, 2024-2029, ($ millions)
Global top five companies in 2022 (%)
The global Education Application market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is to reach $ Million.
Windows Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of Education Application include Lumosity, Inc., Age of Learning, Inc., Duolingo, Inc., Edmodo, Inc., Rosetta Stone, Inc., BenchPrep. Inc., Fueled, Inc., IXL Learnings, Inc and Dublabs, LLC., etc. in 2022, the global top five players have a share approximately % in terms of revenue.
MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Education Application companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Education Application Market, by Type, 2018-2023, 2024-2029 ($ millions)
Global Education Application Market Segment Percentages, by Type, 2022 (%)
    Windows
    Android
    iOS and Mac OS
Global Education Application Market, by Application, 2018-2023, 2024-2029 ($ millions)
Global Education Application Market Segment Percentages, by Application, 2022 (%)
    Students
    Education Institute
    Parents
    Others
Global Education Application Market, By Region and Country, 2018-2023, 2024-2029 ($ Millions)
Global Education Application Market Segment Percentages, By Region and Country, 2022 (%)
    North America
        US
        Canada
        Mexico
    Europe
        Germany
        France
        U.K.
        Italy
        Russia
        Nordic Countries
        Benelux
        Rest of Europe
    Asia
        China
        Japan
        South Korea
        Southeast Asia
        India
        Rest of Asia
    South America
        Brazil
        Argentina
        Rest of South America
    Middle East & Africa
        Turkey
        Israel
        Saudi Arabia
        UAE
        Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Education Application revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies Education Application revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
    Lumosity, Inc.
    Age of Learning, Inc.
    Duolingo, Inc.
    Edmodo, Inc.
    Rosetta Stone, Inc.
    BenchPrep. Inc.
    Fueled, Inc.
    IXL Learnings, Inc
    Dublabs, LLC.
    WiziQ, Inc.
    Lumos Labs, Inc.
    MentalUP, Inc.
    Nearpod, Inc.
    Zoho Corporation Private Ltd.
Outline of Major Chapters:
Chapter 1: Introduces the definition of Education Application, market overview.
Chapter 2: Global Education Application market size in revenue.
Chapter 3: Detailed analysis of Education Application company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Education Application in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.
1 Introduction to Research & Analysis Reports
    1.1 Education Application Market Definition
    1.2 Market Segments
        1.2.1 Market by Type
        1.2.2 Market by Application
    1.3 Global Education Application Market Overview
    1.4 Features & Benefits of This Report
    1.5 Methodology & Sources of Information
        1.5.1 Research Methodology
        1.5.2 Research Process
        1.5.3 Base Year
        1.5.4 Report Assumptions & Caveats
2 Global Education Application Overall Market Size
    2.1 Global Education Application Market Size: 2022 VS 2029
    2.2 Global Education Application Market Size, Prospects & Forecasts: 2018-2029
    2.3 Key Market Trends, Opportunity, Drivers and Restraints
        2.3.1 Market Opportunities & Trends
        2.3.2 Market Drivers
        2.3.3 Market Restraints
3 Company Landscape
    3.1 Top Education Application Players in Global Market
    3.2 Top Global Education Application Companies Ranked by Revenue
    3.3 Global Education Application Revenue by Companies
    3.4 Top 3 and Top 5 Education Application Companies in Global Market, by Revenue in 2022
    3.5 Global Companies Education Application Product Type
    3.6 Tier 1, Tier 2 and Tier 3 Education Application Players in Global Market
        3.6.1 List of Global Tier 1 Education Application Companies
        3.6.2 List of Global Tier 2 and Tier 3 Education Application Companies
4 Market Sights by Product
    4.1 Overview
        4.1.1 By Type - Global Education Application Market Size Markets, 2022 & 2029
        4.1.2 Windows
        4.1.3 Android
        4.1.4 iOS and Mac OS
    4.2 By Type - Global Education Application Revenue & Forecasts
        4.2.1 By Type - Global Education Application Revenue, 2018-2023
        4.2.2 By Type - Global Education Application Revenue, 2024-2029
        4.2.3 By Type - Global Education Application Revenue Market Share, 2018-2029
5 Sights by Application
    5.1 Overview
        5.1.1 By Application - Global Education Application Market Size, 2022 & 2029
        5.1.2 Students
        5.1.3 Education Institute
        5.1.4 Parents
        5.1.5 Others
    5.2 By Application - Global Education Application Revenue & Forecasts
        5.2.1 By Application - Global Education Application Revenue, 2018-2023
        5.2.2 By Application - Global Education Application Revenue, 2024-2029
        5.2.3 By Application - Global Education Application Revenue Market Share, 2018-2029
6 Sights by Region
    6.1 By Region - Global Education Application Market Size, 2022 & 2029
    6.2 By Region - Global Education Application Revenue & Forecasts
        6.2.1 By Region - Global Education Application Revenue, 2018-2023
        6.2.2 By Region - Global Education Application Revenue, 2024-2029
        6.2.3 By Region - Global Education Application Revenue Market Share, 2018-2029
    6.3 North America
        6.3.1 By Country - North America Education Application Revenue, 2018-2029
        6.3.2 US Education Application Market Size, 2018-2029
        6.3.3 Canada Education Application Market Size, 2018-2029
        6.3.4 Mexico Education Application Market Size, 2018-2029
    6.4 Europe
        6.4.1 By Country - Europe Education Application Revenue, 2018-2029
        6.4.2 Germany Education Application Market Size, 2018-2029
        6.4.3 France Education Application Market Size, 2018-2029
        6.4.4 U.K. Education Application Market Size, 2018-2029
        6.4.5 Italy Education Application Market Size, 2018-2029
        6.4.6 Russia Education Application Market Size, 2018-2029
        6.4.7 Nordic Countries Education Application Market Size, 2018-2029
        6.4.8 Benelux Education Application Market Size, 2018-2029
    6.5 Asia
        6.5.1 By Region - Asia Education Application Revenue, 2018-2029
        6.5.2 China Education Application Market Size, 2018-2029
        6.5.3 Japan Education Application Market Size, 2018-2029
        6.5.4 South Korea Education Application Market Size, 2018-2029
        6.5.5 Southeast Asia Education Application Market Size, 2018-2029
        6.5.6 India Education Application Market Size, 2018-2029
    6.6 South America
        6.6.1 By Country - South America Education Application Revenue, 2018-2029
        6.6.2 Brazil Education Application Market Size, 2018-2029
        6.6.3 Argentina Education Application Market Size, 2018-2029
    6.7 Middle East & Africa
        6.7.1 By Country - Middle East & Africa Education Application Revenue, 2018-2029
        6.7.2 Turkey Education Application Market Size, 2018-2029
        6.7.3 Israel Education Application Market Size, 2018-2029
        6.7.4 Saudi Arabia Education Application Market Size, 2018-2029
        6.7.5 UAE Education Application Market Size, 2018-2029
7 Education Application Companies Profiles
    7.1 Lumosity, Inc.
        7.1.1 Lumosity, Inc. Company Summary
        7.1.2 Lumosity, Inc. Business Overview
        7.1.3 Lumosity, Inc. Education Application Major Product Offerings
        7.1.4 Lumosity, Inc. Education Application Revenue in Global Market (2018-2023)
        7.1.5 Lumosity, Inc. Key News & Latest Developments
    7.2 Age of Learning, Inc.
        7.2.1 Age of Learning, Inc. Company Summary
        7.2.2 Age of Learning, Inc. Business Overview
        7.2.3 Age of Learning, Inc. Education Application Major Product Offerings
        7.2.4 Age of Learning, Inc. Education Application Revenue in Global Market (2018-2023)
        7.2.5 Age of Learning, Inc. Key News & Latest Developments
    7.3 Duolingo, Inc.
        7.3.1 Duolingo, Inc. Company Summary
        7.3.2 Duolingo, Inc. Business Overview
        7.3.3 Duolingo, Inc. Education Application Major Product Offerings
        7.3.4 Duolingo, Inc. Education Application Revenue in Global Market (2018-2023)
        7.3.5 Duolingo, Inc. Key News & Latest Developments
    7.4 Edmodo, Inc.
        7.4.1 Edmodo, Inc. Company Summary
        7.4.2 Edmodo, Inc. Business Overview
        7.4.3 Edmodo, Inc. Education Application Major Product Offerings
        7.4.4 Edmodo, Inc. Education Application Revenue in Global Market (2018-2023)
        7.4.5 Edmodo, Inc. Key News & Latest Developments
    7.5 Rosetta Stone, Inc.
        7.5.1 Rosetta Stone, Inc. Company Summary
        7.5.2 Rosetta Stone, Inc. Business Overview
        7.5.3 Rosetta Stone, Inc. Education Application Major Product Offerings
        7.5.4 Rosetta Stone, Inc. Education Application Revenue in Global Market (2018-2023)
        7.5.5 Rosetta Stone, Inc. Key News & Latest Developments
    7.6 BenchPrep. Inc.
        7.6.1 BenchPrep. Inc. Company Summary
        7.6.2 BenchPrep. Inc. Business Overview
        7.6.3 BenchPrep. Inc. Education Application Major Product Offerings
        7.6.4 BenchPrep. Inc. Education Application Revenue in Global Market (2018-2023)
        7.6.5 BenchPrep. Inc. Key News & Latest Developments
    7.7 Fueled, Inc.
        7.7.1 Fueled, Inc. Company Summary
        7.7.2 Fueled, Inc. Business Overview
        7.7.3 Fueled, Inc. Education Application Major Product Offerings
        7.7.4 Fueled, Inc. Education Application Revenue in Global Market (2018-2023)
        7.7.5 Fueled, Inc. Key News & Latest Developments
    7.8 IXL Learnings, Inc
        7.8.1 IXL Learnings, Inc Company Summary
        7.8.2 IXL Learnings, Inc Business Overview
        7.8.3 IXL Learnings, Inc Education Application Major Product Offerings
        7.8.4 IXL Learnings, Inc Education Application Revenue in Global Market (2018-2023)
        7.8.5 IXL Learnings, Inc Key News & Latest Developments
    7.9 Dublabs, LLC.
        7.9.1 Dublabs, LLC. Company Summary
        7.9.2 Dublabs, LLC. Business Overview
        7.9.3 Dublabs, LLC. Education Application Major Product Offerings
        7.9.4 Dublabs, LLC. Education Application Revenue in Global Market (2018-2023)
        7.9.5 Dublabs, LLC. Key News & Latest Developments
    7.10 WiziQ, Inc.
        7.10.1 WiziQ, Inc. Company Summary
        7.10.2 WiziQ, Inc. Business Overview
        7.10.3 WiziQ, Inc. Education Application Major Product Offerings
        7.10.4 WiziQ, Inc. Education Application Revenue in Global Market (2018-2023)
        7.10.5 WiziQ, Inc. Key News & Latest Developments
    7.11 Lumos Labs, Inc.
        7.11.1 Lumos Labs, Inc. Company Summary
        7.11.2 Lumos Labs, Inc. Business Overview
        7.11.3 Lumos Labs, Inc. Education Application Major Product Offerings
        7.11.4 Lumos Labs, Inc. Education Application Revenue in Global Market (2018-2023)
        7.11.5 Lumos Labs, Inc. Key News & Latest Developments
    7.12 MentalUP, Inc.
        7.12.1 MentalUP, Inc. Company Summary
        7.12.2 MentalUP, Inc. Business Overview
        7.12.3 MentalUP, Inc. Education Application Major Product Offerings
        7.12.4 MentalUP, Inc. Education Application Revenue in Global Market (2018-2023)
        7.12.5 MentalUP, Inc. Key News & Latest Developments
    7.13 Nearpod, Inc.
        7.13.1 Nearpod, Inc. Company Summary
        7.13.2 Nearpod, Inc. Business Overview
        7.13.3 Nearpod, Inc. Education Application Major Product Offerings
        7.13.4 Nearpod, Inc. Education Application Revenue in Global Market (2018-2023)
        7.13.5 Nearpod, Inc. Key News & Latest Developments
    7.14 Zoho Corporation Private Ltd.
        7.14.1 Zoho Corporation Private Ltd. Company Summary
        7.14.2 Zoho Corporation Private Ltd. Business Overview
        7.14.3 Zoho Corporation Private Ltd. Education Application Major Product Offerings
        7.14.4 Zoho Corporation Private Ltd. Education Application Revenue in Global Market (2018-2023)
        7.14.5 Zoho Corporation Private Ltd. Key News & Latest Developments
8 Conclusion
9 Appendix
    9.1 Note
    9.2 Examples of Clients
    9.3 Disclaimer

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