Global Sports Technology Professional Market Insights, Players, Region, Type & Application Analysis 2018-2029

Global Sports Technology Professional Market Insights, Players, Region, Type & Application Analysis 2018-2029

Report Code: KNJ1687369 | No. of Pages: 129 | Category: Telecom and IT
Publisher: Arsta Research | Date of Publish: Sep-2023
The global Sports Technology market size in 2022 is 13325.3 million US dollars, and it is expected to be 47000.0 million US dollars by 2029, with a compound annual growth rate of 19.73% expected in 2023-2029.

MARKET COMPETITIVE LANDSCAPE:
The main players in the Sports Technology market include Fitbit LLC (US), IBM (US), Telefonaktiebolaget LM Ericsson (Sweden), Cisco Systems, Inc. (US), and FUJITSU (Japan). The share of the top 3 players in the Sports Technology market is XX%.

REGION SHARE:
The report covers the market size information of North America, Europe, Asia Pacific, Latin America, Middle East and Africa, and North America accounted for XX%, Europe accounted for XX% of Sports Technology market, and Asia Pacific accounted for XX%.

SEGMENT OVERVIEW:
The report segments the market by Type and Application. Device accounted for XX% of Sports Technology market in 2022. Smart Stadium share of XX%.
Soccer accounted for XX% of the Sports Technology market in 2022. Baseball accounts for XX%.

The cumulative impact of COVID-19, Russia-Ukraine conflict, and high inflation is expected to have a significant long-term impact on the global Sports Technology markets. Ongoing research considers changes in consumer behavior, supply chain disruptions, and government intervention caused by the pandemic. Likewise, the report considers the ongoing political and economic uncertainty in Eastern Europe caused by the Russia-Ukraine conflict and its potential impact on the supply-demand balance, pressure on pricing variables, and import, export, and trade. In addition, the report discusses the impact of high inflation on the global economy and details fiscal policies to measure and reduce its impact on demand, supply, cash flows, and currency exchange.

Market Statistics:
Reports provide market sizes and forecasts for multiple major currencies (USD, EUR, JPY, GBP, CNY, etc.); multi-currency support helps organizational leaders make informed decisions. This report takes 2018-2021 as the historical year, 2022 as the base year, 2023 as the semi-forecast year, and 2024-2029 as the full forecast year.

Market Share Analysis:
Market share analysis provides deep insights into the current status of vendors in a particular market space. By comparing suppliers' contributions to total revenue, customer base, and other key metrics, we can give companies a better understanding of their performance and the challenges they face as they compete for market share. The analysis also sheds light on the competitiveness of any given sector in terms of accumulation, diversification of strengths, and consolidation characteristics during the base year studied.

The report provides insights on the following metrics:
Market Penetration: Provides comprehensive information on the market offered by key players
Market Diversification: Provides detailed information on new product launches, greenfield regions, recent developments and investments
Market Trends: A Big Picture of the Cumulative Impact of COVID-19, Russia-Ukraine Conflict, and High Inflation
Competitive assessment and intelligence: Provides an exhaustive assessment of market shares, strategies, products, certifications, regulatory approvals, patent landscape and manufacturing capabilities of leading players
Product Development & Innovation: Provides intelligent insights into future technologies, R&D activities, and breakthrough product developments
Market Segmentation: Segment by Type, Application, and Region to provide detailed insights into market information.

Chapter Outline
   Chapter 1: Introduces the product overview, market scope, product classification, application, and regional division, and then includes inflation analysis, the impact of the Russo-Ukrainian war on the market, and the global impact of the coronavirus disease (COVID-19).
   Chapter 2: Analysis of the competitive environment of Sports Technology market participants. This mainly includes the revenue and market share of the top players, along with the players' M&A and expansion in recent years.
   Chapter 3: Analyzes the main companies in the Sports Technology industry, including their main businesses, products/services, revenue, gross and gross margin.
   Chapters 4-6: Segmented the global Sports Technology market by type, application and region. Analyze the revenue of market segments from different perspectives.
   Chapters 7-15: Provide North America, Europe, China, Japan, Korea, Southeast Asia, India, South America and Middle East & Africa Sports Technology market type, application, PEST analysis and players market segmentation data.
   Chapter 16: Analyzes the Sports Technology business cost, including industrial chain and the proportion of business cost structure.
   Chapter 17: Introduces the market dynamics, the trends factors and drivers factors of the market, and the challenges and restraints faced by manufacturers in the industry.
   Chapter 18: The main points and conclusions of the report.

Highlights-Regions
   North America
   Europe
   China
   Japan
   Korea
   Southeast Asia
   India
   South America
   Middle East & Africa	

Player list
	   Fitbit LLC (US)
	   IBM (US)
	   Telefonaktiebolaget LM Ericsson (Sweden)
	   Cisco Systems, Inc. (US)
	   FUJITSU (Japan)
	   SAP SE (Germany)
	   Oracle (US)
	   LG Electronics. (South Korea)
	   SAMSUNG (South Korea)
	   Apple Inc. (US)
	   Garmin Ltd. (US)
	   SONY INDIA (India)
	   Panasonic Corporation (Japan)
	   Catapult (Australia)
	   NEC Corporation (Japan)
	   SHARP CORPORATION (Japan)
	   MODERN TIMES GROUP (Sweden)
	   Activision Publishing, Inc. (US)
	   Tencent Holdings Ltd. (China)
	   CJ CHEILJEDANG CORP. (South Korea)
	   HCL Technologies Limited (India)

Types list
	   Device
	   Smart Stadium
	   Esports
	   Sports Analytics

Application list
   	Soccer
   	Baseball
   	Basketball
   	Ice Hockey
   	American Football/Rugby
   	Tennis
   	Cricket
   	Golf
   	Esports
   	Others
Table of Content

1 Sports Technology Market Introduction and Overview
1.1 Sports Technology Definition
1.2 Market Size Analysis by Types
1.3 Market Size Analysis by Application
1.4 Research Purposes
1.5 Report Timeline
1.6 Economic Analysis of Global Regions
1.7 Inflation Analysis
1.8 The Impact of the Russian-Ukrainian War on the Market
2 Market Competition by Manufacturers
2.1 Global Sports Technology Revenue and Market Share by Manufacturer
2.2 Manufacturers Sports Technology Production Sites, Area Served, Product Types
2.3 Sports Technology Market Competitive Situation and Trends
2.3.1 Sports Technology Market Concentration Rate
2.3.2 Global Top 5 and Top 10 Players Market Share by Revenue in 2023
2.3.3 Mergers & Acquisitions, Expansion
3 Players Profiles
3.1 Fitbit LLC (US)
3.1.1 Fitbit LLC (US) Company Profile
3.1.2 Sports Technology Product Overview
3.1.3 Fitbit LLC (US) Sports Technology Market Performance (2018-2023)
3.1.4 Fitbit LLC (US) Business Overview
3.2 IBM (US)
3.2.1 IBM (US) Company Profile
3.2.2 Sports Technology Product Overview
3.2.3 IBM (US) Sports Technology Market Performance (2018-2023)
3.2.4 IBM (US) Business Overview
3.3 Telefonaktiebolaget LM Ericsson (Sweden)
3.3.1 Telefonaktiebolaget LM Ericsson (Sweden) Company Profile
3.3.2 Sports Technology Product Overview
3.3.3 Telefonaktiebolaget LM Ericsson (Sweden) Sports Technology Market Performance (2018-2023)
3.3.4 Telefonaktiebolaget LM Ericsson (Sweden) Business Overview
3.4 Cisco Systems, Inc. (US)
3.4.1 Cisco Systems, Inc. (US) Company Profile
3.4.2 Sports Technology Product Overview
3.4.3 Cisco Systems, Inc. (US) Sports Technology Market Performance (2018-2023)
3.4.4 Cisco Systems, Inc. (US) Business Overview
3.5 FUJITSU (Japan)
3.5.1 FUJITSU (Japan) Company Profile
3.5.2 Sports Technology Product Overview
3.5.3 FUJITSU (Japan) Sports Technology Market Performance (2018-2023)
3.5.4 FUJITSU (Japan) Business Overview
3.6 SAP SE (Germany)
3.6.1 SAP SE (Germany) Company Profile
3.6.2 Sports Technology Product Overview
3.6.3 SAP SE (Germany) Sports Technology Market Performance (2018-2023)
3.6.4 SAP SE (Germany) Business Overview
3.7 Oracle (US)
3.7.1 Oracle (US) Company Profile
3.7.2 Sports Technology Product Overview
3.7.3 Oracle (US) Sports Technology Market Performance (2018-2023)
3.7.4 Oracle (US) Business Overview
3.8 LG Electronics. (South Korea)
3.8.1 LG Electronics. (South Korea) Company Profile
3.8.2 Sports Technology Product Overview
3.8.3 LG Electronics. (South Korea) Sports Technology Market Performance (2018-2023)
3.8.4 LG Electronics. (South Korea) Business Overview
3.9 SAMSUNG (South Korea)
3.9.1 SAMSUNG (South Korea) Company Profile
3.9.2 Sports Technology Product Overview
3.9.3 SAMSUNG (South Korea) Sports Technology Market Performance (2018-2023)
3.9.4 SAMSUNG (South Korea) Business Overview
3.10 Apple Inc. (US)
3.10.1 Apple Inc. (US) Company Profile
3.10.2 Sports Technology Product Overview
3.10.3 Apple Inc. (US) Sports Technology Market Performance (2018-2023)
3.10.4 Apple Inc. (US) Business Overview
3.11 Garmin Ltd. (US)
3.11.1 Garmin Ltd. (US) Company Profile
3.11.2 Sports Technology Product Overview
3.11.3 Garmin Ltd. (US) Sports Technology Market Performance (2018-2023)
3.11.4 Garmin Ltd. (US) Business Overview
3.12 SONY INDIA (India)
3.12.1 SONY INDIA (India) Company Profile
3.12.2 Sports Technology Product Overview
3.12.3 SONY INDIA (India) Sports Technology Market Performance (2018-2023)
3.12.4 SONY INDIA (India) Business Overview
3.13 Panasonic Corporation (Japan)
3.13.1 Panasonic Corporation (Japan) Company Profile
3.13.2 Sports Technology Product Overview
3.13.3 Panasonic Corporation (Japan) Sports Technology Market Performance (2018-2023)
3.13.4 Panasonic Corporation (Japan) Business Overview
3.14 Catapult (Australia)
3.14.1 Catapult (Australia) Company Profile
3.14.2 Sports Technology Product Overview
3.14.3 Catapult (Australia) Sports Technology Market Performance (2018-2023)
3.14.4 Catapult (Australia) Business Overview
3.15 NEC Corporation (Japan)
3.15.1 NEC Corporation (Japan) Company Profile
3.15.2 Sports Technology Product Overview
3.15.3 NEC Corporation (Japan) Sports Technology Market Performance (2018-2023)
3.15.4 NEC Corporation (Japan) Business Overview
3.16 SHARP CORPORATION (Japan)
3.16.1 SHARP CORPORATION (Japan) Company Profile
3.16.2 Sports Technology Product Overview
3.16.3 SHARP CORPORATION (Japan) Sports Technology Market Performance (2018-2023)
3.16.4 SHARP CORPORATION (Japan) Business Overview
3.17 MODERN TIMES GROUP (Sweden)
3.17.1 MODERN TIMES GROUP (Sweden) Company Profile
3.17.2 Sports Technology Product Overview
3.17.3 MODERN TIMES GROUP (Sweden) Sports Technology Market Performance (2018-2023)
3.17.4 MODERN TIMES GROUP (Sweden) Business Overview
3.18 Activision Publishing, Inc. (US)
3.18.1 Activision Publishing, Inc. (US) Company Profile
3.18.2 Sports Technology Product Overview
3.18.3 Activision Publishing, Inc. (US) Sports Technology Market Performance (2018-2023)
3.18.4 Activision Publishing, Inc. (US) Business Overview
3.19 Tencent Holdings Ltd. (China)
3.19.1 Tencent Holdings Ltd. (China) Company Profile
3.19.2 Sports Technology Product Overview
3.19.3 Tencent Holdings Ltd. (China) Sports Technology Market Performance (2018-2023)
3.19.4 Tencent Holdings Ltd. (China) Business Overview
3.20 CJ CHEILJEDANG CORP. (South Korea)
3.20.1 CJ CHEILJEDANG CORP. (South Korea) Company Profile
3.20.2 Sports Technology Product Overview
3.20.3 CJ CHEILJEDANG CORP. (South Korea) Sports Technology Market Performance (2018-2023)
3.20.4 CJ CHEILJEDANG CORP. (South Korea) Business Overview
3.21 HCL Technologies Limited (India)
3.21.1 HCL Technologies Limited (India) Company Profile
3.21.2 Sports Technology Product Overview
3.21.3 HCL Technologies Limited (India) Sports Technology Market Performance (2018-2023)
3.21.4 HCL Technologies Limited (India) Business Overview
4 Global Sports Technology Historical and Forecast Market Analysis by Type
4.1 Global Sports Technology Revenue and Market Share by Type
4.2 Global Sports Technology Revenue Market Forecast by Type (2023-2029)
5 Global Sports Technology Historical and Forecast Market Analysis by Application
5.1 Global Sports Technology Revenue Market Share by Application (2018-2023)
5.2 Sports Technology Revenue Market Forecast by Application (2023-2029)
6 Global Market Growth Trends Analysis
6.1 Global Sports Technology Market Size & Forecast (2018-2029)
6.2 Sports Technology Growth Trends Analysis by Regions
6.2.1 Sports Technology Market Size by Regions: 2018 VS 2023 VS 2029
6.2.2 Sports Technology Historic Revenue Market Size by Regions (2018-2023)
6.2.3 Sports Technology Forecasted Revenue Market Size by Regions (2023-2029)
6.2.4 North America Sports Technology Market Size & Forecast (2018-2029)
6.2.5 Europe Sports Technology Market Size & Forecast (2018-2029)
6.2.6 China Sports Technology Market Size & Forecast (2018-2029)
6.2.7 Japan Sports Technology Market Size & Forecast (2018-2029)
6.2.8 Korea Sports Technology Market Size & Forecast (2018-2029)
6.2.9 Southeast Asia Sports Technology Market Size & Forecast (2018-2029)
6.2.10 India Sports Technology Market Size & Forecast (2018-2029)
6.2.11 South America Sports Technology Market Size & Forecast (2018-2029)
6.2.12 Middle East & Africa Sports Technology Market Size & Forecast (2018-2029)
7 North America
7.1 North America Sports Technology Revenue by Players
7.2 North America Sports Technology Revenue by Types
7.3 North America Sports Technology Revenue by Applications
7.4 North America Sports Technology Revenue, Gross and Gross Margin (2018-2023)
7.5 North America PEST Analysis
8 Europe
8.1 Europe Sports Technology Revenue by Players
8.2 Europe Sports Technology Revenue by Types
8.3 Europe Sports Technology Revenue by Applications
8.4 Europe Sports Technology Revenue, Gross and Gross Margin (2018-2023)
8.5 Europe PEST Analysis
9 China
9.1 China Sports Technology Revenue by Players
9.2 China Sports Technology Revenue by Types
9.3 China Sports Technology Revenue by Applications
9.4 China Sports Technology Revenue, Gross and Gross Margin (2018-2023)
9.5 China PEST Analysis
10 Japan
10.1 Japan Sports Technology Revenue by Players
10.2 Japan Sports Technology Revenue by Types
10.3 Japan Sports Technology Revenue by Applications
10.4 Japan Sports Technology Revenue, Gross and Gross Margin (2018-2023)
10.5 Japan PEST Analysis
11 Korea
11.1 Korea Sports Technology Revenue by Players
11.2 Korea Sports Technology Revenue by Types
11.3 Korea Sports Technology Revenue by Applications
11.4 Korea Sports Technology Revenue, Gross and Gross Margin (2018-2023)
11.5 Korea PEST Analysis
12 Southeast Asia
12.1 Southeast Asia Sports Technology Revenue by Players
12.2 Southeast Asia Sports Technology Revenue by Types
12.3 Southeast Asia Sports Technology Revenue by Applications
12.4 Southeast Asia Sports Technology Revenue, Gross and Gross Margin (2018-2023)
12.5 Southeast Asia PEST Analysis
13 India
13.1 India Sports Technology Revenue by Players
13.2 India Sports Technology Revenue by Types
13.3 India Sports Technology Revenue by Applications
13.4 India Sports Technology Revenue, Gross and Gross Margin (2018-2023)
13.5 India PEST Analysis
14 South America
14.1 South America Sports Technology Revenue by Players
14.2 South America Sports Technology Revenue by Types
14.3 South America Sports Technology Revenue by Applications
14.4 South America Sports Technology Revenue, Gross and Gross Margin (2018-2023)
14.5 South America PEST Analysis
15 Middle East & Africa
15.1 Middle East & Africa Sports Technology Revenue by Players
15.2 Middle East & Africa Sports Technology Revenue by Types
15.3 Middle East & Africa Sports Technology Revenue by Applications
15.4 Middle East & Africa Sports Technology Revenue, Gross and Gross Margin (2018-2023)
15.5 Middle East & Africa PEST Analysis
16 Sports Technology Business Cost Analysis
16.1 Proportion of Business Cost Structure
16.1.1 Labor Cost
16.1.2 Operating Expenses
16.2 Sports Technology Industrial Chain Analysis
17 Sports Technology Industry Dynamic Analysis
17.1 Sports Technology Market Trends Analysis
17.2 Sports Technology Market Drivers Analysis
17.3 Sports Technology Market Challenges Analysis
17.4 Sports Technology Market Restraints Analysis
18 Research Findings and Conclusion

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